Loot Not Detecting Skyrim Special Edition

Open LOOT, go to Settings (top right, three stacked dots drops down a menu with Settings) Find the row with Skyrim: Special Edition, select install path and change it to your VR folder (probably C: Program Files (x86) Steam steamapps common SkyrimVR) Click apply. Now when you sort your SE mods, it will instead sort the mods in the VR folder. Hopefully you restarted LOOT so it could check again. Also, did you install the game to the default directory? (C:Program Files (x86)SteamsteamappscommonSkyrim Special Edition) If not, try pasting your directory into LOOT (Three dots Settings) and see if it finds it then. Paste it under the Install Path column in the Skyrim SE row. For The Elder Scrolls V: Skyrim Special Edition on the Xbox One, a GameFAQs message board topic titled 'New to mods - here's what I think are the good and not so good' - Page 3. If you go to your Documents My games Skyrim Special Edition SKSE and check the skse64.log what do you see? Check the date of the file and its content to see if the plugins are loading fine in there.

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Detect Dead
SchoolAlterationDifficultyExpert
TypeDefensiveCastingConcentration
DeliverySelfEquipEither Hand
Spell ID000211efEditor IDDetect Dead
Base Cost148/sCharge Time0
Magnitude0Area200 ft (exterior)
100 ft (interior)
Tome ID000a26eaTome Value600
Appears in random loot at level35+
Purchase from (Alteration lvl 65+)
Notes
  • Can be found in The Sallow Regent part of ApocryphaDB
Nearby dead and undead can be seen through walls.

Detect Dead is an expert level Alteration spell that allows you to see nearby undead creatures and dead bodies through any obstacle. Friendly targets will appear as glowing blue particles, while enemies will appear as red or pink particles. The effect lasts for approximately one second after you stop concentrating.

Effects[edit]

Loot not detecting skyrim special edition modsSkyrim special edition quick loot
  • Detect Undead Enemy Exterior, in 200 ft
  • Detect Undead Enemy Interior, in 100 ft
  • Detect Undead Friend Exterior, in 200 ft
  • Detect Undead Friend Interior, in 100 ft

Notes[edit]

  • Aside from detecting nearby undead, this spell can be useful to detect fallen foes that may be hard to find and loot after a battle, especially in grass-covered areas or in the dark. It will also make it easier to determine fallen allies, as it will differentiate between friend or foe.
  • The game's definition of enemy or friendly may not always match what you expect. Some creatures or NPCs that will only attack you if they get close, such as sleeping draugr, will be highlighted in blue when at a distance. Once you approach and the enemy attacks, its color will change to red.
  • Most skeletons' body parts will scatter individually, and will leave a faint trail from its origin when this spell is used.
  • Also related is the Detect Life spell, which can detect living NPCs and creatures the same way this spell detects undead.
  • Casting this spell with two hands or dual-casting does not have any effect on the range of the spell, thus only draining your magicka faster. This also applies to Detect Life.
  • You will gain Alteration skill XP at a faster rate while casting this spell when there are more (un)dead in range, as you get XP for each affected target. Casting this spell in a raided dungeon, a crowded vampire lair, or after a battle scene can increase your skill level very rapidly. One could move bodies and collect them on a pile to keep them in range.


Armor
Oakflesh •Stoneflesh •Ironflesh •Ebonyflesh •Dragonhide
Light
Paralyze
Paralysis RuneCCParalyze •Mass Paralysis
Teleport PetCC
Teleport Pet: ArachniaCCTeleport Pet: Bone WolfCCTeleport Pet: Dwarven MudcrabCCTeleport Pet: Demented Elytra NymphCCTeleport Pet: HildaCCTeleport Pet: Manic Elytra NymphCCTeleport Pet: Nix-HoundCCTeleport Pet: SkritchCCTeleport Pet: Sweet RollCCTeleport Pet: ThistleCC
Other
Ash RuneDBAsh ShellDBDetect Life •Detect DeadEquilibrium •Telekinesis •Transmute •Waterbreathing

Skyrim Special Edition Quick Loot

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